Showing posts with label Imperial Shuttle. Show all posts
Showing posts with label Imperial Shuttle. Show all posts

Wednesday, 9 November 2016

Imperial Shuttle - Finishing the Main Body and Cockpit

The Imperial Shuttle has now been finished, I added in the grooves in the body that the lower wings attached to and added the mechanisms to move the wing. I also added the turrets on the lower wings and the rear as well as the guns on the front of the main body. I had some trouble creating the engines for the craft though, my plan was to use the Boolean difference tool to cut out 2 cylindrical shapes as it looks in my reference images. However When using the tool it would not work as expected as it would not cut the shape out it would just remove the shape I was using to cut out the engines with. As a solution I decided to make the engines external to the main body, after looking back at what I had created I started to prefer this look over the original.



Monday, 7 November 2016

Imperial Shuttle - Lower Wing Detail

I have now added the detail on the lower wings, the mechanism that moves the wings has not been done and will be included when I add detail to the main body. The same methods used on creating the upper wing were also used on the lower wings.




Imperial Shuttle - Top Wing Detail

The first part of the ship I decided to add detail to first was the top wing as it was the simplest part to do, no advanced tools were used to create this just simple cube primitives with their edges manipulated to form the thin panels on the wing. I used the mirror and align tools to save time on getting the exact positioning of the detail right.



Sunday, 6 November 2016

Imperial Shuttle - Wings

The basic shape of the wings was another simple task for me to do, like most of my basic shapes the wings started off as cube primitives. The top wing was the easiest to do as it only required me to add one edges to my cube and play around with scaling the whole object and pulling some edges out to create the desired shape. The two bottom wings took a little bit longer, first I created the small part that attached to the main craft and then extruded the bottom face of this object downwards and outwards which left me with the correct angle for the wing. Then using the multi-cut tool to add in some extra edges to manipulate I was swiftly able to create the basic shape of the shuttles wings, I then moved it into position on the craft and mirrored it over to the other side. After this I combined all the wings with the main ship.



Imperial Shuttle - Cockpit

I have completed the basic shape of the cockpit, it was simple to do and only required me to create a cube primitive and morph it into a hexagonal shape. This was then fused with the main body of the ship to create the internal walkway from the cockpit to the rest of the ship. The cockpit was created again using a cube primitive, I angled it according to the schematic and then add some extra edges using the multi-cut tool, these edges were then pulled out to finish the basic cockpit shape.



Imperial Shuttle - Making the Basic Shape 2

I have expanded on the basic shape of the shuttle by extruding the top of the base shape to create the main body of the shuttle, I then created a new cube primitive and changed that into the shape on the top of the shuttle and extruded a small part off the back to fit the schematic I am using. Now that I have done this I am going to begin work on the basic shape for the cockpit.



Imperial Shuttle - Making the Basic Shape

Starting off with a cylinder primitive I then stretched it out into a cuboid with rounded edges, I then duplicated this and cut away a large portion away leaving only the rounded edge with the Boolean difference tool. From this I then moved the rounded edge onto the back of the main ships base and combined the meshes and target welded the vertices into position, after this I added in some extra edges to the corner and pulled them out to create a more rounded look to them.