Monday 5 December 2016

In-Class Exercise 7

For this session my task was to create a basic skydome. I started by creating a sphere primitive and deleted the bottom faces creating a dome shape, then using the reverse tool to reverse the faces so that the side that would be rendered is on the inside. The next step was to add a new material, a surface shader, to add the .jpg file to. A surface shader was chosen as this type of material does not interact with any lighting affects at all, this is something new that I learnt and I am certain it will come in handy when creating the background for my animation.

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